RELEASE NOTES - 2024-11-09

New features

Step/Timeline Export/Import

You can now export and import steps and timelines. This feature is experimental.

Look damping

Character looking in interactions is now more natural due to having rotation damping. The damping influence is configurable and keyframeable.

Also fixes issues where heads could spass out when look targets were attached to characters' heads.

Additions

Added tutorial series

Check out our official tutorial series made by "Fiasco", which covers interaction authoring in depth.

Shows up when you enter interactions for the first time in a session, or when you click "Help" > "Tutorials" in interactions.

These tutorials are accessible online. Check them out here!

Tutorial 1 - Introduction & Camera Controls
Tutorial 2 - Setting the Scene
Tutorial 3 - Posing Your Character
Tutorial 4 - Couplings & Other Objects
Tutorial 5 - Drivers & Timelines

New default interactions map

Also available in character creator.



New head - Deer2

Male variant
Neutral variant

Deer ears

Deer tail

White deer tail

Alice


James


Other

  • Added "Parts" section to character right click override menu.
  • Added updated "Akari" character.

Changes

  • Updated deer templates to use new deer2 head.
  • When parenting a node to another node, the selection will be restored after the parent operation.
  • Timelines can now be switched from within the timeline window.
  • Removed "Debug" button from AreolaNipple options.
  • "Delete" and "X" keys now also remove selected timeline event in timeline view (in addition to selected keyframes).
  • Preferences now open in floating properties.
  • Updated Deer & Hyena templates.
  • Upgraded project from Unity 2021.3.22f to Unity 2021.3.45f.
  • Changed description of "Inflation/Breasts" property in garment binding.

Bug fixes

  • Fixed an issue where parts hidden in pose mode would stay hidden when going back to edit mode.
  • Fixed an issue where motion vectors for fur weren't rendered in pose mode.
  • Fixed an issue where EventOnPulse (TimelineEventActionCum Event) wouldn't save.
  • Fixed an issue where interpolating between snapped hand and free floating hand would make fingers instantly reset rather than animate.
  • Fixed an issue where loading a local interaction would cause character hashes to be recalculated.
  • Fixed an issue where using "Load & Replace" would recompute hashes for local objects that weren't even replaced.
  • Fixed an issue where physical chains could spass out during character placement in interactions.
  • Fixed an issue where characters could spass out during step transitions if they were attached to a coupling.
  • Fixed an issue where returning a character to pool wouldn't fully restore their parts and garments.
  • Fixed an issue where using timeline events could cause characters to not render for a frame.
  • Fixed an issue where textures wouldn't update if you were deleting a mask that was currently selected.
  • Fixed an issue where selection windows could linger between character sessions.
  • Fixed an issue where using scale decal tool would corrupt app state.
  • Fixed an issue where characters with LookAtTargets attached to each others heads could spass out during step transitions.
  • Fixed an issue where deleting an areola mask wouldn't update actual areola model textures.
  • Fixed an issue where nodes wouldn't display during parenting.
  • Fixed an issue where flat nipple wouldn't function.
  • Fixed left and right emotes not working on heads_gazelle.
  • Removed wrong tweak shape t_glutescrease on heads_stylized2.
  • Fixed an issue where mirroring a part node in interactions could unparent the mirrored node.
  • Fixed an issue where going into a physical chain, and then changing the body mesh by switching a body part (e.g. a head) would cause app state corruption.
  • Fixed an issue where exposed parts with inert root bodies would get dislocated when transformed by gizmo in interactions.
  • Fixed an issue where parts with virtual bodies could rotate incorrectly.
  • Fixed an issue where deleting an appendage group could cause app state corruption.
  • Fixed asymmetrical shape on BBM2 Manboob tweak that caused glitch on nipples.
  • Fixed an issue where using breast inflation scaling for garment wouldn't work properly in interactions unless AreolaNipple inflation multipliers were default.
  • Fixed an issue where hiding a part in interactions, then returning character to pool, and then adding it back in again, would make the part visible, although the property was still unchecked.
  • Fixed an issue where timeline wouldn't refresh when returning a character to pool.
  • Fixed an issue where clearing overrides wouldn't restore garments.
  • Fixed an issue where app could crash when switching interactions.