RELEASE NOTES - 2024-05-31

New features

Interactions screenshot handler

Interactions now has screenshot handler. (Located in "View > Screenshot handler".)

Other

  • You can now toggle properties/outliner in interactions.
  • Interaction controls now has scene/step selection and prev/next step buttons.
  • You can now use mouse4/5 to step between steps.

Additions

New body type "bt_f_curvy"

Maya

Updated Maya character in character builder featuring bt_f_curvy.

Maple

"Bunny" is now named "Maple" and now has clothing.

Lyra

Updated Lyra with physics and clothing.

Twist slider

Added "Twist" slider to shoulders in interactions.

4ToedFootPlantigrade

New part.

Improvements

  • Increased eyes max allowed rotation difference.

Changes

  • Camera transform is now saved along with each scene.

Bug fixes

  • Fixed an issue where FXMaps for parts wouldn't work in interactions.
  • Fixed an issue where character wouldn't render properly in mirrors.
  • Fixed an issue where performance during body shape editing was poor.
  • Fixed an issue where entering bind pose during pending character changes could cause state corruption.
  • Fixed an issue where deleting a mask would cause app state corruption.
  • Fixed an issue where changing base model layer order wouldn't update layer transfer of connected parts/nipples/garments.
  • Fixed an issue where appendage cover buffers could still be accessed after release, causing an error.
  • Fixed an issue where decals on parts with bones wouldn't project properly if scale was changed.
  • Fixed junk part inside of heads_stylized mouth.
  • Fixed indent lumpy shape under heads_rabbit chin.
  • Fixed mesh and normal map lump and heads_rabbit.
  • Made head_horse fit to all body types.
  • Fixed mirroring facial expressions on heads_fox.