RELEASE NOTES - 2024-05-31
New features
Interactions screenshot handler
Interactions now has screenshot handler. (Located in "View > Screenshot handler".)
Other
- You can now toggle properties/outliner in interactions.
- Interaction controls now has scene/step selection and prev/next step buttons.
- You can now use mouse4/5 to step between steps.
Additions
New body type "bt_f_curvy"
Maya
Updated Maya character in character builder featuring bt_f_curvy.
Maple
"Bunny" is now named "Maple" and now has clothing.
Lyra
Updated Lyra with physics and clothing.
Twist slider
Added "Twist" slider to shoulders in interactions.
4ToedFootPlantigrade
New part.
Improvements
- Increased eyes max allowed rotation difference.
Changes
- Camera transform is now saved along with each scene.
Bug fixes
- Fixed an issue where FXMaps for parts wouldn't work in interactions.
- Fixed an issue where character wouldn't render properly in mirrors.
- Fixed an issue where performance during body shape editing was poor.
- Fixed an issue where entering bind pose during pending character changes could cause state corruption.
- Fixed an issue where deleting a mask would cause app state corruption.
- Fixed an issue where changing base model layer order wouldn't update layer transfer of connected parts/nipples/garments.
- Fixed an issue where appendage cover buffers could still be accessed after release, causing an error.
- Fixed an issue where decals on parts with bones wouldn't project properly if scale was changed.
- Fixed junk part inside of heads_stylized mouth.
- Fixed indent lumpy shape under heads_rabbit chin.
- Fixed mesh and normal map lump and heads_rabbit.
- Made head_horse fit to all body types.
- Fixed mirroring facial expressions on heads_fox.