RELEASE NOTES - 2021-04-07
Improvements
- Improved hybrid hands weight painting.
Changes
- FurryVNE will not accept models missing UVs during import anymore, but instead will give an error message.
- Cropping image tool won't be used anymore.
- (Since super resolution isn't used anymore, it feels superfluous.)
- (Also, the 3rd party library used for cropping image has bug which causes color degradation, so that's another reason why we don't want to use cropping anymore.)
Bug fixes
- Fixed an issue where it wouldn't be possible to export a character if there were empty appendage groups inside of parts.
- Fixed an issue where export would be corrupted if it contained a part with missing UVs.
- Fixed an issue with fox tail not having proper scale.
- (NOTE! This will affect appendage groups if you've added it to fox tail and if you use "scale with source" setting enabled.)
- Fixed an issue where it wouldn't be possible to publish a character if it contained parts that weren't mirrored.
- Fixed an issue where it was possible to import invalid models.
- Fixed an issue where the model browser would stop working if there was an invalid model present in local assets.
- Fixed an issue where hands other than generic would get wrong weight painting if used together with snake head.